EARCLASS.COM
WHERE EXTRAORDINARY MUSIC PROGRAMS TURN TINY FRAGMENTS OF MUSICAL KNOWLEDGE INTO HUGE ELEMENTS OF UNDERSTANDING

Lonnie Sands

Please try the 2 programs on this page and send comments and suggestions.

talkmusic@earclass.com

I AM OFFERING THESE PAGES TO PEOPLE WHO BELIEVE THAT STUDENTS OF ALL AGES ARE EAGER AND MORE THAN CAPABLE OF LEARNING MUCH MORE THAN HOW TO SING A HANDFUL OF SONGS FOR A COUPLE OF PROGRAMS EACH YEAR.
EARCLASS DAILY CHALLENGE
PLAN FOR BUILDING THE MUSICAL HOUSE FOR PRE K - 4 STUDENTS
Only the ears can understand the connections between the different sounds of music.
The eyes can only know the symbols that represent those sounds.
A POUND OF UNDERSTANDING IS MORE VALUEABLE THAT A TON OF KNOWLEDGE
GLISS GAME
WHEN I STOP TELL ME THE NAME OF THE NOTE
THIS IS THE MOST IMPORTANT PROGRAM ON THIS WEB SITE 
It teaches you to quickly hear all notes as numbers in the Major scale. All of the EARCLASS programs totally depend on this. After all of my classical training growing up, at age 30 I could not play without looking at music. This kind of practice saved my musical life. A few minutes of practice every day for a very short time can do the same for just about anybody.

Each note is a Gliss button. Click on a few and listen.

The GLISS button you click is the name of the note it stops on.

Click on a C GLISS button. Can you tell that it stopped on C?

Now click on a D GLISS button. Can you tell that it went one note passed C?

Play it again. Sing the note it stops on and sing down to C.

Of course it works just as well to sing up the scale but it takes longer.

Now Click on a B GLISS button. Can you tell that it stops one note before C?

Play it again. Sing the note it stops on and sing up to C.

Here too it works just as well to sing down but it takes longer.

Use this same method of practice on all of the GLISS buttons.

Try the RANDOM button. Click a GLISS button to match what the RANDOM button played.

Do not stop until you can score 100% every time.

GLISSANDO - dragging the finger up or down the white keys on a piano.
When you do this, what Major scale are you playing?
OUR GOAL
HEAR EVERY NOTE AS A NUMBER IN AT LEAST ONE SCALE
DAILY CHALLENGE ( As students enter the class room. )
Drag your finger up or down on the white keys of a keyboard
Ask students what that is called.
( Start low on the keyboard and play more than two octaves so you can stop in the middle of the keyboard. )
Ask students what Major scale you are playing when there are only white notes.
Play one octave of the 'C' Major scale.
Ask students to sing along. ( 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 )
( Improvisation requires the ears to hear melodies and chords as numbers in a scale. )
GLISS GAME CHALLENGE #1 - 'C' or not 'C'
Play a glissando and tell students you are going to stop on 'C'.
Play another glissando and tell students you are going to stop on a note that is not 'C'.
Continue playing random notes and ask students if they are 'C' or not 'C'.
FOR THE REMAINING CHALLENGES
ALWAYS ASK STUDENTS TO SING THE LAST NOTE.
IF IT IS NOT 'C' THEN SING EITHER UP OR DOWN TO 'C' AND COUNT THE NOTES.
GLISS GAME CHALLENGE #2 - 'B' or 'C'
Play a glissando and tell students you are going to stop on 'C'.
When you stop ask them to sing the 'C'.
Play another glissando and tell students you are going to stop on 'B'.
( If you play a glissando going up then is sounds like you stopped one note to soon. )
Ask students to sing the 'B' then sing up to 'C'. ( When the time is right ask them to sing down to 'C'. )
Continue playing random 'B' or 'C' and ask students to identify them.
GLISS GAME CHALLENGE #3 - 'D' or 'C'
Play a glissando and tell students you are going to stop on 'C'.
When you stop ask them to sing the 'C'.
Play another glissando and tell students you are going to stop on 'D'.
( If you play a glissando going up then is sounds like you stopped one note to late. )
Ask students to sing the 'D' then sing down to 'C'. ( When the time is right ask them to sing up to 'C'. )
Continue playing random 'D' or 'C' and ask students to identify them.
GLISS GAME CHALLENGE #4 - 'B' or 'C' or 'D'
Play random 'B' or 'C' or 'D' and ask students to identify them.
GLISS GAME CHALLENGE #5 - 'A' or 'C'
Play a glissando and tell students you are going to stop on 'C'.
When you stop ask them to sing the 'C'.
Play another glissando and tell students you are going to stop on 'A'.
( If you play a glissando going up then is sounds like you stopped two notes to soon. )
Ask students to sing the 'A' then sing up to 'C'. ( When the time is right ask them to sing down to 'C'. )
Continue playing random 'A' or 'C' and ask students to identify them.
GLISS GAME CHALLENGE #6 - 'A' or 'B' or 'C'
Play random 'A' or 'B' or 'C' and ask students to identify them.
GLISS GAME CHALLENGE #7 - 'E' or 'C'
Play a glissando and tell students you are going to stop on 'C'.
When you stop ask them to sing the 'C'.
Play another glissando and tell students you are going to stop on 'E'.
( If you play a glissando going up then is sounds like you stopped two notes to late. )
Ask students to sing the 'E' then sing down to 'C'. ( When the time is right ask them to sing up to 'C'. )
Continue playing random 'E' or 'C' and ask students to identify them.
GLISS GAME CHALLENGE #8 - 'E' or 'D' or 'C'
Play random 'E' or 'D' or 'C' and ask students to identify them.
GLISS GAME CHALLENGE #9 - 'G' or 'C'
Play a glissando and tell students you are going to stop on 'C'.
When you stop ask them to sing the 'C'.
Play another glissando and tell students you are going to stop on 'G'.
( If you play a glissando going up then is sounds like you stopped three notes to soon. )
Ask students to sing the 'G' then sing up to 'C'. ( When the time is right ask them to sing down to 'C'. )
Continue playing random 'G' or 'C' and ask students to identify them.
GLISS GAME CHALLENGE #10 - 'G' or 'A' or 'B' or 'C'
Play random 'G' or 'A' or 'B' or 'C' and ask students to identify them.
GLISS GAME CHALLENGE #11 - 'F' or 'C'
Play a glissando and tell students you are going to stop on 'C'.
When you stop ask them to sing the 'C'.
Play another glissando and tell students you are going to stop on 'F'.
( If you play a glissando going up then is sounds like you stopped three notes to late. )
Ask students to sing the 'F' then sing down to 'C'. ( When the time is right ask them to sing up to 'C'. )
Continue playing random 'F' or 'C' and ask students to identify them.
GLISS GAME CHALLENGE #12 - 'F' or 'E' or 'D' or 'C'
Play random 'F' or 'E' or 'D' or 'C' and ask students to identify them.
GLISS GAME - THE ULTIMATE CHALLENGE
PLAY ANY RANDOM NOTES AND ASK STUDENTS TO IDENTIFY THEM
KEYBOARD - Students can practice doing this by playing their own glissandoes.
First by closing their eyes and trying to stop on a chosen note.
Second by stopping on random notes with their eyes closed and identifying them.

 

OUR GOAL
SING INVERSIONS OF MAJOR TRIADS
18patterns
THE PROGRAM DISPLAYS ALL 12 SETS OF GROUP 1 SINGING EXERCISES FROM EARCLASS BOOK 1.
CHORD = box displays the root of the chord. NAME = box displays chord type and inversion of chord.
KEY = box displays group number, set number and the order for numbers to be performed.
See inversions on displayed keyboard. Sing the numbers in the order shown in the KEY = box.
Major = 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8
THIRD LESSON MAJOR PROGRAM ( Click buttons multiple times. )
1. CLICK MAJOR TRIAD ROOTS - MAJOR TRIAD 1ST INV - MAJOR TRIAD 2ND INV
( See the major triad inversions in all 12 keys. All triad sounds are heard only in root position. )
2. CLICK THE SETS BUTTONS ( See inversions on keyboard. Sing the numbers in the order shown in the KEY box. )
3. CLICK REPEAT BUTTON ( Repeats the last triad played. )

Lonnie Sands

Please try the 2 programs on this page and send comments and suggestions.

talkmusic@earclass.com

I AM OFFERING THESE PAGES TO PEOPLE WHO BELIEVE THAT STUDENTS OF ALL AGES ARE EAGER AND MORE THAN CAPABLE OF LEARNING MUCH MORE THAN HOW TO SING A HANDFUL OF SONGS FOR A COUPLE OF PROGRAMS EACH YEAR.

Copyright 2013 - 2017 Lonnie Sands